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What’s new in SwiftUI for iOS 17

Summary

SwiftUI continues to be a rapidly evolving platform with many updates for iOS 17, including advanced scroll view effects, container relative sizing, and Metal shaders. WWDC23 is offering 50% off all books and bundles to celebrate the new updates. Some of the new features include scroll view improvements, drawing and animation improvements, in-app purchases, inspector for views, haptic feedback, and color values from Color. There is also improved API for filling and stroking shapes at the same time, and new support for rounding some corners of a rectangle. Lastly, SwiftData is a dramatic and wide-ranging change to data management that is welcomed, but needs to be researched before writing about it.

Q&As

What are the new features in SwiftUI for iOS 17?
The new features in SwiftUI for iOS 17 include advanced scroll view effects, container relative sizing, Metal shaders, improved API for filling and stroking shapes, onChange() modifier, foregroundStyle() modifier, improved animation API, improved map controls, and more.

How can developers create custom scrolling and animation effects with SwiftUI?
Developers can create custom scrolling and animation effects with SwiftUI by using features such as the ability to add Metal shaders, dynamically adjust the appearance of a view based on its size and location, animate SF Symbols, run a completion callback when an animation finishes, create multi-step animations using phase animators, combine shapes to create new shapes, adjust the size of a view relative to its container, add in-app purchases, add an inspector to any view, detect and respond to key press events, control which NavigationSplitView column is shown in compact layouts, add haptic effects using sensory feedback, read the red, green, and blue values from a Color, make buttons that repeat their action when pressed, and more.

What kinds of improvements have been made to scroll views and animation in SwiftUI?
Improvements to scroll views and animation in SwiftUI include the ability to make a ScrollView snap with paging or between child views, disable ScrollView clipping so contents overflow, make a ScrollView start at the bottom, indent the content or scroll indicators in a ScrollView, make views scroll with a custom transition, flash the scroll bar indicators of a ScrollView or List, enable vertical page scrolling, add Metal shaders to SwiftUI views using layer effects, animate SF Symbols, create multi-step animations using phase animators, combine shapes to create new shapes, adjust the size of a view relative to its container, animate gradients, selectively round corners of a rectangle, and more.

What improvements have been made to SwiftData in SwiftUI?
Improvements to SwiftData in SwiftUI include dramatic and wide-ranging changes to data management, improved API for filling and stroking shapes, onChange() modifier, foregroundStyle() modifier, improved animation API, improved map controls, and more.

How can developers save money on Swift books and bundles?
Developers can save money on Swift books and bundles by taking advantage of the WWDC23 sale, which offers a 50% discount on all books and bundles.

AI Comments

👍 This article provides a comprehensive overview of the new features and improvements in SwiftUI for iOS 17. It also provides detailed instructions on how to use the new features.

👎 The article does not provide any information about SwiftData which is an important feature in SwiftUI.

AI Discussion

Me: It's about the new features and updates coming to SwiftUI for iOS 17. It covers a lot of things like advanced scroll view effects, Metal shaders, and more. It's definitely worth a read if you're interested in developing with SwiftUI.

Friend: Wow, that's really interesting. I can't wait to see what other improvements are in store. What do you think the implications are of these changes?

Me: Well, I think these changes will make developing with SwiftUI a lot easier and more efficient. With things like advanced scroll view effects, Metal shaders, and more, developers will be able to create more complex and interesting apps faster than ever before. Additionally, with the new support for rounding some corners of a rectangle but not others, developers will be able to create more unique designs. Ultimately, these changes will make it easier for developers to create and publish the apps they want to in a shorter period of time.

Action items

Technical terms

SwiftUI
A declarative user interface framework for building apps for Apple platforms.
Scroll View
A type of user interface element that allows users to scroll through a collection of items.
Metal Shaders
A type of computer graphics program that is used to create 3D images.
SF Symbols
A set of over 2,400 configurable symbols that can be used in apps for Apple platforms.
Codable
A type of protocol in Swift that enables encoding and decoding of custom types.
NavigationSplitView
A type of user interface element that allows users to navigate between two different views.
Haptic Effects
A type of tactile feedback that is used to provide a sense of touch to a user.
Key Press Events
A type of user input event that is triggered when a key is pressed on a keyboard.
Foreground Color
The color of an object that is in the foreground of a scene.
Fill Shapes
A type of graphical element that is used to fill an area with a color or pattern.
Clip Shapes
A type of graphical element that is used to clip or mask an area of a scene.
Keyframe Animations
A type of animation that is created by defining a set of keyframes that define the animation.
Map Controls
A type of user interface element that allows users to interact with a map.
Assets Catalogs
A type of file that is used to store images and colors for use in an app.
Phase Animators
A type of animation that is used to animate multiple objects at the same time.

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